iRide has morphed over 3 years in development – from first concept through to our global release in November 2016. iRide was conceived from the notion that technology could be used to improve your riding. The notion that shared experience and structured progression could lead to better skiing and snowboarding.
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Vs1.0 / 1.1
First steps
iRide was initially launched back in December 2014 with a basic framework and (if we’re completely honest) substandard layout, user interface and user experience. Back to the drawing board.
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Vs1.2 launch
Lukewarm
Vs1.2 was launched in late December 2015. Full of errors, the app was still buggy and lacking in important features. Lessons learned, we halted promotion and began work on Vs.1.3.
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Vs1.3 launch
Live now
iRide Vs1.3 features comprehensive profiling, friend, progression and challenge systems which are unrivalled in sports apps. Further features are planned for release through winter 16/17.
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In development
The future
We’ve only just got started. There’s a lot of things currently in development for iRide which we’ll be bringing you this season. And there’s much more planned for further ahead.